This project work titled DESIGN AND IMPLEMENTATION OF A COMPUTERISED ONLINE TRADING COMMUNITY WEBSITE. has been deemed suitable for Final Year Students/Undergradutes in the Computer Science Department. However, if you believe that this project work will be helpful to you (irrespective of your department or discipline), then go ahead and get it (Scroll down to the end of this article for an instruction on how to get this project work).
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Format: MS WORD
| Chapters: 1-5
| Pages: 75
DESIGN AND IMPLEMENTATION OF A COMPUTERISED ONLINE TRADING COMMUNITY WEBSITE.
ABSTRACT
An online trading community provides people with a structured method for trading, bartering, or selling goods and services. Most E-commerce Websites only provide a platform for buying and selling of product or services. This project deals with offering a web market platform where people can add items or services and trade it for other people’s items or services. It also provides people with the opportunity to buy and sell products or services. This project inculcates a Content Management System (CMS) where an administrator can easily add or edit different categories and locations. It also uses multi-level User Authorization, which gives users different access level, for example, a moderator has the privilege to approve an item uploaded by a user to cut down on spams. Users can view offers received, offers made or declined and view completed trades. They can also report spam items uploaded by other users. A messaging system is available to allow users compose and send messages. This project will help to create an online community where people can trade items with confidence and convenience.
TABLE OF CONTENT
CHAPTER 1 INTRODUCTION
PROJECT OVERVIEW
PROBLEM STATEMENT
OBJECTIVES
SCOPE OF STUDY
CHAPTER 2 LITERATURE REVIEW
2.1 REVIEW TOPIC
CHAPTER 3 SOFTWARE ANALYSIS REQUIREMENT
3.1 EXISTING SYSTEM
3.2 PROPOSED SYSTEM
3.3 SOFTWARE REQUIREMENT
3.4 HARDWARE REQUIREMENT
CHAPTER 4 DESIGN DEVELOPMENT PROCESS
4.1 NORMALIZATION
4.2 DATAFLOW DIAGRAM
4.3 CONTEXT ANALYSIS DIAGRAM
4.4 DECISION TREE/TABLE
4.5 ENTITY RELATIONSHIP DIAGRAM
CHAPTER 5 TESTING AND EXPERIMENTAL RESULTS
5.1 TESTING METHOD
5.2 SAMPLE DATA RESULT
5.3 SECURITY
CHAPTER 6 CONCLUSION
6.1 SUMMARY OF WORK
6.2 MAJOR STRENGTHS OF WORK
6.3 LIMITATIONS
6.4 FUTURE ENHANCEMENT
6.5 CONCLUSION
GLOSSARY
APPENDICES
SAMPLE CODE
REFERENCE
ABSTRACT
An online trading community provides people with a structured method for trading, bartering, or selling goods and services. Most E-commerce Websites only provide a platform for buying and selling of product or services. This project deals with offering a web market platform where people can add items or services and trade it for other people’s items or services. It also provides people with the opportunity to buy and sell products or services. This project inculcates a Content Management System (CMS) where an administrator can easily add or edit different categories and locations. It also uses multi-level User Authorization, which gives users different access level, for example, a moderator has the privilege to approve an item uploaded by a user to cut down on spams. Users can view offers received, offers made or declined and view completed trades. They can also report spam items uploaded by other users. A messaging system is available to allow users compose and send messages. This project will help to create an online community where people can trade items with confidence and convenience.
TABLE OF CONTENT
CHAPTER 1 INTRODUCTION
PROJECT OVERVIEW
PROBLEM STATEMENT
OBJECTIVES
SCOPE OF STUDY
CHAPTER 2 LITERATURE REVIEW
2.1 REVIEW TOPIC
CHAPTER 3 SOFTWARE ANALYSIS REQUIREMENT
3.1 EXISTING SYSTEM
3.2 PROPOSED SYSTEM
3.3 SOFTWARE REQUIREMENT
3.4 HARDWARE REQUIREMENT
CHAPTER 4 DESIGN DEVELOPMENT PROCESS
4.1 NORMALIZATION
4.2 DATAFLOW DIAGRAM
4.3 CONTEXT ANALYSIS DIAGRAM
4.4 DECISION TREE/TABLE
4.5 ENTITY RELATIONSHIP DIAGRAM
CHAPTER 5 TESTING AND EXPERIMENTAL RESULTS
5.1 TESTING METHOD
5.2 SAMPLE DATA RESULT
5.3 SECURITY
CHAPTER 6 CONCLUSION
6.1 SUMMARY OF WORK
6.2 MAJOR STRENGTHS OF WORK
6.3 LIMITATIONS
6.4 FUTURE ENHANCEMENT
6.5 CONCLUSION
GLOSSARY
APPENDICES
SAMPLE CODE
REFERENCE
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